Jail Restrictions
The Escape Punishments configuration allows server administrators to control what actions jailed players can and cannot perform. These settings ensure that players remain restricted within their designated jail cells and prevent any form of escape or disruption.
Configuration Options
The following options are available in the config.yml
file:
Option Breakdown
Each option controls a specific action that jailed players can or cannot perform:
block-break
(boolean) – Determines whether jailed players can break blocks.false
: Players cannot break blocks.true
: Players can break blocks.
block-place
(boolean) – Determines whether jailed players can place blocks.false
: Players cannot place blocks.true
: Players can place blocks.
attack
(boolean) – Determines whether jailed players can attack other entities (players, mobs, etc.).false
: Players cannot attack.true
: Players can attack.
vehicle-ride
(boolean) – Determines whether jailed players can ride vehicles (e.g., boats, minecarts).false
: Players cannot ride vehicles.true
: Players can ride vehicles.
entity-ride
(boolean) – Determines whether jailed players can ride entities (e.g., horses, pigs).false
: Players cannot ride entities.true
: Players can ride entities.
block-mount
(boolean) – Determines whether jailed players can climb onto blocks like ladders or scaffolding.false
: Players cannot mount blocks.true
: Players can mount blocks.
items
(boolean) – Determines whether jailed players can use or interact with items.false
: Players cannot use items.true
: Players can use items.
ender-pearl
(boolean) – Determines whether jailed players can use Ender Pearls for teleportation.false
: Players cannot use Ender Pearls.true
: Players can use Ender Pearls.
allow-movement
(boolean) – Determines whether jailed players are allowed to move.false
: Players are completely immobilized.true
: Players can move freely within their jail boundaries.
Usage
Modify these values in the config.yml
file to customize escape restrictions for jailed players. Make sure to reload or restart the server for changes to take effect.
Last updated